[Wood] Painted Textures
Paint on wood never fully hides the wood. The grain telegraphs through the coating as it dries and moves, and when the paint eventually fails it does so along the grain lines rather than randomly. That relationship between the coating and what is underneath is the whole subject here. This collection covers freshly painted boards, chalky flaking paint, layered repaints, and whitewashed timber.
License
Free for personal and commercial use. No attribution required. Commercial games, film, architectural visualization, and client work are all permitted. No credit, no backlink, no permission request needed. You may not resell or redistribute the texture files themselves as a texture pack.
What's in this collection
- Fresh painted board — even coverage with grain still visible through the film. Interior joinery, furniture, trim.
- Flaking and peeling — paint lifting along grain lines with bare wood exposed. Derelict buildings, old fencing, props.
- Layered repaint — multiple colors exposed where upper coats have worn through. Doors, window frames, workshop surfaces.
- Whitewash and limewash — thin, absorbed coating with heavy grain read-through. Rustic interiors, barns, coastal buildings.
All tiles are seamless in both directions and delivered at high resolution.
Where painted wood is used
Architectural visualization. Skirting, doors, window frames, and painted cladding. Painted joinery makes up a large share of visible surface in most interior renders, so a flat paint material undermines the whole image.
Game environments. Residential interiors, rural buildings, and any setting where paint condition communicates upkeep and time period.
Film and set design. Period exteriors and dressed interiors where a distressed paint finish carries the decade.
Product visualization. Painted furniture, craft goods, and packaging photography backdrops.
How to use these in Blender
- Import the texture into a Principled BSDF, connecting RGB to Base Color.
- Keep the Bump strength low, 0.1–0.25, but do not remove it. Paint smooths the surface without erasing the grain underneath.
- Set Roughness by finish: 0.25–0.4 for gloss and satin paint, 0.7–0.9 for chalky matte and limewash.
- Where paint has flaked, mask in a bare wood material and add a thin raised lip at the boundary with a second bump input.
How to use these in Unreal Engine 5
- Import the texture and create a new Material with Metallic at 0.
- Build it as two layers — paint over wood — so the same asset can ship in fresh, worn, and derelict states from one material.
- Drive the flaking mask from curvature and edge exposure so paint fails at corners and along board edges first.
- Vary Roughness slightly across the surface; a single value is what makes painted surfaces read as plastic in engine.
How to use these in Unity
- Drop the texture into your project's
Assetsfolder. - Create a Material with a Standard or Lit shader and assign the texture to Albedo.
- Assign a normal map at modest strength, around 0.3–0.6, so grain shows without turning the paint into bark.
- Set Smoothness according to finish, roughly 0.5–0.7 for gloss and 0.05–0.2 for matte.
Tips for painted wood specifically
Let the grain show through. A perfectly smooth painted plane reads as MDF or metal. Even several coats of gloss follow the underlying grain slightly, and that faint texture is what identifies the substrate as wood.
Paint fails along the grain. Peeling follows the board direction and concentrates at edges, knots, and end grain where moisture enters. Damage scattered without regard to grain direction looks composited rather than aged.
Old paint is chalky, not glossy. Weathered exterior paint loses its binder and goes matte and slightly powdery, so keeping the original gloss value while adding cracks produces a contradictory surface.
Browse the collection
Wood textures are organized into volumes, each containing multiple packs. New volumes are added continuously.
View the full Wood collection →
Related: Wall textures for adjacent painted surfaces, Mask textures for building paint-loss masks.
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