[Fabric] Cotton Textures

Cotton is the fabric most people picture when they think "textile" — a plain, even weave with a soft, slightly matte finish. It's less textured than linen and less structured than canvas, which makes it the default choice whenever a scene needs an ordinary piece of clothing or bedding.

License

Free for personal and commercial use. No attribution required. Commercial games, film, and client work are all permitted. No credit, no backlink, no permission request needed. You may not resell or redistribute the texture files themselves as a texture pack.

What's in this collection

  • Plain weave cotton — a smooth, even surface for everyday garments.
  • Woven cotton — visible thread structure with subtle texture.
  • Natural cotton — slightly irregular, undyed fiber character.
  • Worn cotton — softened, faded fabric with a lived-in look.

All tiles are seamless in both directions and delivered at high resolution.

Where Cotton is used

Character clothing. Cotton is the default base fabric for shirts, bedding, and casual garments in games and film.

Product visualization. Apparel and home goods renders rely on cotton's neutral, everyday feel.

Set dressing. Curtains, tablecloths, and upholstery use cotton for a familiar, unobtrusive texture.

UI and packaging design. Cotton textures suggest comfort and natural materials in branding.

How to use these in Blender

  1. Import base color, normal, and roughness maps in the Shading tab.
  2. Connect each map into a Principled BSDF's matching input.
  3. Use a Mapping node to scale the weave to your garment's size.
  4. Add a Sheen input for cotton's soft, matte fiber highlight.

How to use these in Unreal Engine 5

  1. Import the texture set into your Content Browser.
  2. Create a Material and wire Base Color, Normal, and Roughness.
  3. Keep roughness high for cotton's non-reflective surface.
  4. Apply to skeletal mesh clothing or static cloth props.

How to use these in Unity

  1. Add the maps to your Textures folder with correct import types.
  2. Create a Material using the Standard or URP Lit shader.
  3. Assign Albedo, Normal, and Smoothness to their slots.
  4. Keep Smoothness low to preserve cotton's matte finish.

Tips for Cotton specifically

Cotton reads through color and drape more than surface detail — get the fabric's softness right in your shading before adding wrinkles.

Avoid heavy specular highlights; cotton scatters light diffusely rather than reflecting it sharply.

Use cloth simulation where possible — cotton's light weight shows in how it folds and moves.

Browse the collection

Fabric textures are organized into volumes, each containing multiple packs. New volumes are added continuously.

View the full Fabric collection →

Related: Leather, Wood.

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