[Leather] Quilted Textures
Quilted leather is padding held down at fixed points, and everything about how it looks follows from that. Each panel bulges outward between its seams, so the surface is a field of soft pillows with a bright highlight rolling across every crown and a hard dark line pulled into each stitch channel. The bulge is what matters: without it you have a printed grid, and with too much of it you have a mattress. These tiles cover the common layouts along with the deep-buttoned and blocked variants used in upholstery.
License
Free for personal and commercial use. No attribution required. Commercial games, film, broadcast, print, product design and client work are all permitted. No credit, no backlink, no permission request needed. You may not resell or redistribute the texture files themselves as a texture pack.
What's in this collection
- Blocked and brick quilting — rectangular padded panels in offset and grid arrangements, the standard automotive and furniture layout.
- Diamond and chevron — angled seam patterns where the padding reads as directional rather than square.
- Deep buttoned — heavily recessed pull points with radiating folds around each button.
- Coloured upholstery stock — blue, oxblood, tan and black finishes with the seam channels darkening naturally in each colour.
All tiles are seamless in both directions and delivered at high resolution.
Where quilted leather is used
Automotive visualisation. Seat facings, door cards and headliners in premium vehicles, where the quilt pattern is a specified trim option and is examined closely by buyers.
Interior and furniture design. Headboards, banquette seating, bar fronts and panelled walls, where quilting reads as luxury at almost any distance.
Game props and environments. Furniture, luggage, armour padding and vehicle interiors, where a quilted surface immediately signals expense or comfort.
Product visualisation. Handbags, jackets and accessories, where the quilt is often the brand signature rather than a construction detail.
How to use these in Blender
- Connect the colour map to Base Color with Metallic at 0, and drive Roughness from the map so the crowns stay slightly glossier than the recessed seams.
- Use displacement rather than bump wherever the silhouette is visible. Quilting has real depth, and a flat plane with a wavy normal collapses at grazing angles.
- Enable a small amount of Subsurface with a warm tint, which keeps the padded crowns from reading as moulded rubber.
- Darken the seam channels beyond what the colour map gives, since dust and polish both collect in the stitch line.
How to use these in Unreal Engine 5
- Import colour with sRGB on and normal, roughness and height maps with sRGB off.
- Use Nanite displacement or Parallax Occlusion on seating and door cards, since the panel bulge is the entire read and a normal map alone will not carry it.
- Align the quilt grid to the panel edges. Real upholstery is set out from the centre of a seat, and a pattern running off-axis looks like a manufacturing fault.
- Use a curvature mask to brighten the crowns, which is exactly where a seat polishes from years of use.
How to use these in Unity
- Use URP/Lit with Metallic at 0 and a smoothness map so crowns and seams separate under moving light.
- Enable Parallax Occlusion on interior assets, since a quilted seat is usually seen from close range and at an angle.
- Set tiling from real dimensions. Quilt panel size is a design decision with a known scale, and getting it wrong makes a car seat look like a sofa.
- Place a Reflection Probe in the interior so the semi-gloss crowns have something to reflect.
Tips for quilted leather specifically
The bulge does the work. If quilting looks like a printed grid, the problem is depth rather than detail. Each panel must visibly swell between its seams and cast a soft shadow into the stitch channel, and once that reads correctly everything else falls into place.
Pull the seams, do not draw them. A stitch line is a compression, so it should be a narrow dark valley with the surrounding material rising away from it, not a dark line painted onto a flat surface. Fabric radiating slightly outward from each seam is what makes it look sewn.
Keep the grid square to the object. Quilting is laid out relative to the panel it sits on, with the pattern centred and cut symmetrically at the edges. A quilt that runs at an arbitrary angle and gets sliced unevenly at a seam is one of the fastest ways to make a premium interior look cheap.
Browse the collection
Leather is organized into volumes, each containing multiple packs, alongside a separate embossed alpha volume. New volumes are added continuously.
View the quilted volume → · View the full Leather collection →
Related: Fabric textures, Rubber textures.
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